Best Assault Rifles in order
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Furion Gaming -> BattleGounds Discussions and Reviews

#1: No icon Best Assault Rifles in order Author: furionLocation: Louisville, Ky PostPosted: Mon Oct 02, 2017 6:04 am
Best Assault rifles and Add-ons:

Assault rifles

SCAR-L: What sets the SCAR above all other assault rifles is the ability to control the recoil when firing, particularly when you have an array of modifications attached. It’s the only AR that can comfortably use automatic fire at medium range.

Groza: A new care package-only assault rifle, the Groza is similar to the AKM, but with a higher rate of fire and slightly different recoil. It's clearly a beast: a tough gun to control from the hip, but aiming down the sights makes a nice straight vertical line and the recoil can be managed. It's worth picking up if you find one, or are brave enough to hit up a supply crate. Have some 7.62 ammo ready.

M16: A great ‘off the shelf’ option that requires fewer modifications than the SCAR to reach its full potential. The M16 is fast and accurate in single shot mode compared to other ARs, while burst fire is best limited to close range. It has just has three attachment slots: magazine, barrel, and optics.

AKM: Does the most damage per bullet, meaning it’s an exceptional tool if you’re able to land multiple headshots, but heavy recoil and a slightly slower rate of fire mean it’s probably the weakest Assault Rifle overall (unmodified), with a poor automatic fire mode—though the best players can take advantage of it's power. For best results stick to single-shot above 20m and always try to land those headshots (it should only take 2 headshots to down an enemy—if you can land them). Only has three modification slots: magazine, barrel, and optics.  

M416: Offers similar levels of modification to the SCAR, with the option to add a tactical stock that is required if you plan on using automatic fire anything above 20 meters. Not quite as stable as the SCAR, but with a faster rate of fire it’s still very viable. A good all-round weapon that doesn’t truly excel at anything.


Vertical grip/angled grip – The angled grip improves stability to a lesser degree and offers faster aiming down the sight, but you should prioritize the stability boost of a vertical grip to get the most out of your AR.

Compensator, suppressor, flash hider – one of the key choices you need to make. Suppressors are deadly on all assault rifles, severely limiting your opponent’s ability to locate you through directional audio. A compensator steadies recoil which can be vital if you’re planning to fire in full-auto at anything above close range. If you find a suppressor, prioritize it over a compensator unless you have another suppressed weapon. Recent community testing has shown that the flash hider reduces recoil to the same degree as the compensator, while giving the added utility of hiding gun-fire, making it a great pickup.

Extended mag – Simply more useful than a Quickdraw mag. Having those extra bullets at the ready fundamentally means that they're ready to fire, rather than reloading more quickly.

2x 4x or 8x scopes – Assault rifles truly shine with decent optics, the superior magnification of an 8x allows you to focus on headshots.

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